🔗 Share this article The Long-Awaited Lesson on Modding: Warframe's New Quest Rights a Wrong The space ninja adventure known as Warframe, an experience where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has launched a new update. This latest expansion exemplifies the creative flair that has come to define Warframe in the past few seasons. This expansion, made available this week, adds a new mushroom-themed warframe that does a little dance, along with a brand-new biome to discover. But it’s also going back to basics, with another quest aimed at making sure this complex, vast 12-year-old MMO is understandable by new players. The Arrival of "The Teacher" Named “The Teacher,” this is the highly anticipated mission that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: modding. In Warframe, mods are augments that can be equipped on your warframe or arsenal to boost their performance. They range from the straightforward (increase damage or speed up reload rate) to the devastatingly complex. Content creators often produce extensive guides about idealized builds that use powerful mods in combination to create overwhelming power. “I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” explained a key developer. “We believed it was crucial, at the end of the quest, for players to think, ‘Wow, modding is interesting. I want to try more of this.’” A Joint Development “The Teacher” was created through a partnership between the core team, who provided the narrative sauce, and a supporting studio, who designed the mission, which will be introduced to new players. In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and melee weapons, and compels them to use the mod system to effectively show its potential. Many of the external team were already fans of the game, but some were newcomers, according to a principal games designer. This fresh viewpoint that proved critical. “Our initial step involved observing new players and have them experience the introduction and document extensively on everywhere they fell out,” the designer said. Early-game menu pop-ups introduced players to modding. But the team noted that they didn’t work on everyone. “Some people didn't see basic instructions where the game highlights it saying equip the modification,” he said. Filling a Significant Gap Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" isn’t really about that. Veteran users who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for newcomers — and that executing this is quite complex. “Numerous subtle adjustments and little subtle things in the background there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers. “Adjustments to the armament to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “But you don’t want to say to people, 'with a basic modification, you only got a low probability to proc an elemental effect.' So how do you tutorialize that without changing it?” Experienced players will naturally recognize these mechanics and understand how it works, but new players have to be taught to notice these details. “This type of design work that we previously focused on just because that hasn't been our focus,” said a narrative lead. “But part of it not being our focus that players weren't properly taught the modding system.” Months of Effort “A tremendous amount of work is required for just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for many team members.” The designer was clearly enthusiastic over contributing to a beloved title — and to design content featuring a preferred figure. “I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.” An Evolving Onboarding Process In the 12 years since its release, Warframe has been in a consistent battle with its own player onboarding process. There are lots of complex systems that players can ignore initially — and won't encounter until hours into the game. And others, like modding, that increase in depth depending on how much time you want to invest. A previous patch streamlined the early game so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front. With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s initial hours evolves beyond its origins. New players can get their foot in the door — regardless of overlooking tutorials.